What are the most and least enjoyable aspects of your job?
The most enjoyable is talking about problems. Ideas come from talking, and more often than not a good idea will come from trying to explain a problem, or from listening to someone else explain a problem. I always find that rewarding. I also love seeing what people do with our animation software and hearing how they use it. This usually leads to mental fireworks going off, as we think of how we can improve things for users. But the best bit by far is the software being used in blockbuster films (which sadly I can’t name due to NDAs!) The thing I least enjoy is digging into a project that someone else has done to fix a minor detail. No one enjoys that kind of work!
What skills are essential to your job?
Aside from technical skills, an ability to not take criticisms personally will go a long way, especially in maintaining some form of sanity.
Do you run any side projects alongside your job?
We’re constantly running self-initiated projects, experiments and the like. We have more ideas than we have time to make. I think it’s really healthy for everyone to have side projects, even if they don’t get finished. It’s good to keep trying and learning, and quite frequently elements from side projects end up being used in a paid project.
What tools do you use most for your work?
Slack; Sublime Text, Xcode, CLion, Qt Creator, Kaleidoscope, GitLab, Git; MacPro (with two huge monitors); MacBook Pro; iPhone and a Fuji X100-T (the most fun camera known to man.)