How would you describe what you do?
I’m a freelance illustrator, animator and occasional art director. I’ve worked on editorial illustrations, character designs, animated TV episodes, channel idents, explainer videos for online content and illustrations for games and virtual reality platforms. My clients vary from creative studios and agencies to directly with magazines and tech companies.
I also work on – and really enjoy – self-initiated projects and have dedicated a lot of time over the last three years to focus on and develop my illustration work.
What does a typical working day look like and where does it happen?
I have a studio at home in Belfast with a desktop setup and usually spend a considerable amount of time in front of a computer screen for client work. I’ll start at 10am and usually try to clock off at 6:30pm, but that unfortunately often goes out the window during busy periods.
I’ll try and break away from the desk when I can; during planning or sketching phases of a project for example. The iPad Pro has been a game changer in this front. My illustration work with Posca markers also allows me to work away from the computer.
How collaborative is your role?
This usually varies per project. The most collaborative occasions occur during the initial stages where ideas, art direction, sketches and storyboards will be thrown back and forth with a client or studio. Once that’s set, I’ll usually be left alone to produce the work. Other projects will have the initial groundwork already in place and you’re simply hired to carry the work out on your own.