What did you want to be growing up?
I was all over the place and wanted to be a lot of things; doctor, filmmaker, lawyer, dentist. I kind of started animation on a whim.
What influence has your upbringing had on your work?
When I was 15 my dad bought a video camera and encouraged me to use it. So I started recording some films that were really shitty, but it was the most fun I’d ever had. And with the huge interest I had for making films, plus my love for drawing, I started trying other things. I made thousands of drawings in Microsoft Paint that I would then put in a crappy editing program. Since my films didn’t really look ‘Disney’, I never made the connection that they were actually animations. It’s pretty fun to look at them now, even though Paint really stole an unholy amount of my childhood.
How (if at all) is the subject you studied useful to your current role?
I studied natural sciences, so I’m pretty decent at maths and physics, which sometimes comes in handy. I also studied film for a year, which has definitely been helpful in terms of storytelling.